Game backends help you build multiplayer. Parlor gives your app finished games with opponents already there. Here is the honest line, tool by tool.
Big-title LiveOps, economy, and analytics.
Compare →Custom realtime multiplayer inside a game engine.
Compare →Self-hosted, fully custom game logic.
Compare →Building your own party game fast.
Compare →Custom rooms you host yourself.
Compare →Multiplayer inside a Unity project.
Compare →Session-based server hosting at scale.
Compare →Scaling your own game servers.
Compare →General realtime data, chat, and presence.
Compare →Dropping single-player casual games into an app or site.
Compare →Playing with a friend inside Messages.
Compare →Use one to build a bespoke title. Use Parlor to drop in a quick game with a real opponent in seconds.