Dedicated game-server hosting on AWS. Parlor gives your app finished games with opponents already there. Different job.
| What you get | Parlor | Amazon GameLift |
|---|---|---|
| Ships with playable games | Yes, a catalog | No |
| Opponents included | Yes, shared pool | No |
| Server keeps score | Yes, built in | You build it |
| Time to a live 1v1 | An afternoon | Weeks |
| Custom game logic | On the roadmap | Yes |
| Engine SDKs | Swift today | Engine agnostic |
| Self-hostable | No | Managed |
| Best for | Ready games with a ready pool |
Reading of public docs, July 2026. See something off? Tell us.
No. You bring the game and the players. GameLift runs your servers. Parlor is the game and the pool.
Usually, yes. Parlor runs light 1v1 games with no fleet to manage.
Yes. GameLift for a heavy title, Parlor for quick games with a ready pool.